Sanctuary Records // Repository

Public archive // Clearance level: plausible

The Sanctuary Repository.

Creatures, impossible disciplines, rival authorities, disputed places and people history filed under somebody else's name.

Sanctuary Repository // Public access

The city has files on everything.

Search a growing public index of creatures, Faith disciplines, institutions, places and people drawn from the Sanctuary Core Rulebook. Full records remain considerably less safe.

23 records cleared for public inspection.

C-02

Creature // Threshold risk

Rulebook illustration of a Billing Wraith forming in a dim archive
BESTIARY PLATE // C-02

Billing Wraith

A person-shaped absence generated by unresolved contracts. It cannot cross a threshold uninvited, but an invoice opened inside counts as permission.

Open field note

Secure the paperwork before securing the doors. A folded invoice remains operationally significant beneath a fruit bowl.

Core Rulebook // Expanded Bestiary // Entry 02 of 25

C-04

Creature // Corporate fauna

Rulebook illustration of an armoured Courtesy Hound on watch
BESTIARY PLATE // C-04

Courtesy Hound

A FambeuCo security organism engineered to issue warnings in a reassuring voice immediately before attacking.

Open field note

The tone remains helpful even when the intent is not. Complaint numbers should be prepared legibly and without hopeful punctuation.

Core Rulebook // Expanded Bestiary // Entry 04 of 25

C-07

Creature // Pre-Fall machine

Rulebook illustration of the monumental Mourning Engine
BESTIARY PLATE // C-07

Mourning Engine

A battlefield machine that continues searching for a military unit that never returned.

Open field note

It searches rather than hunts and inspects memorials with the attention of an officer checking catering invoices.

Core Rulebook // Expanded Bestiary // Entry 07 of 25

C-08

Creature // Devotional construct

Rulebook illustration of a veiled Paper Saint
BESTIARY PLATE // C-08

Paper Saint

A Dantantian construct made from prayers, receipts and discarded skin. It appears fragile, then folds around attacks.

Open field note

Secure loose confessions. The construct treats murder and unauthorised use of the good stationery with equal solemnity.

Core Rulebook // Expanded Bestiary // Entry 08 of 25

C-09

Creature // Informational hazard

Rulebook illustration of a Redaction Swarm crossing ruined ground
BESTIARY PLATE // C-09

Redaction Swarm

A cloud of black insects that consumes words from signs, books and memory, leaving facts temporarily unnamed.

Open field note

Photograph signs before entry. Swarm activity often reveals itself when arrows survive beside entirely blank destinations.

Core Rulebook // Expanded Bestiary // Entry 09 of 25

C-11

Creature // Manufactured person

Rulebook illustration of the Unemployee in an industrial district
BESTIARY PLATE // C-11

The Unemployee

A manufactured worker whose factory closed before assigning it a role. Hundreds of abandoned professional routines remain inside.

Open field note

Its competencies change without warning, but the search for work is genuine. Avoid the phrase "transferable skills".

Core Rulebook // Expanded Bestiary // Entry 11 of 25

C-12

Creature // Climate compliance

Rulebook illustration of a Weather Clerk beneath transmission towers
BESTIARY PLATE // C-12

Weather Clerk

A floating bundle of instruments and robes that records local weather and penalises unauthorised climate.

Open field note

Check the posted forecast before discussing present conditions. Rain arriving without paperwork is treated as a compliance failure.

Core Rulebook // Expanded Bestiary // Entry 12 of 25

C-15

Creature // Reality audit

Rulebook illustration of the officials of the Void Census
BESTIARY PLATE // C-15

Void Census

Identical officials who appear after events reality failed to record. They interview witnesses, measure contradictions and remove unstable evidence.

Open field note

Their interviews remain courteous while "unstable evidence" expands to include the person answering.

Core Rulebook // Expanded Bestiary // Entry 15 of 25

C-21

Creature // Authorised force

Rulebook illustration of a heavily plated Permit Golem
BESTIARY PLATE // C-21

Permit Golem

A heavy humanoid made from seals, stamps and compressed forms. Every movement is authorised somewhere on its body.

Open field note

Its strength is considerable, but the embedded documents may reveal what it has permission to do next.

Core Rulebook // Expanded Bestiary // Entry 21 of 25

C-25

Creature // Faith parasite

Rulebook illustration of a Wellspring Moth in a dark chamber
BESTIARY PLATE // C-25

Wellspring Moth

A hand-sized insect attracted to active Faith. Alone it is harmless; swarms drain sustained powers and glow with borrowed effects.

Open field note

A single moth is an indicator. A glowing swarm means somebody's impossible effect is being consumed.

Core Rulebook // Expanded Bestiary // Entry 25 of 25

F-00

Phenomenon // Controlled belief

Rulebook illustration of Faith being measured and administered
DISCIPLINE PLATE // FAITH

Faith

A finite reserve used to produce impossible effects. Pushing beyond that reserve creates Exposure, backlash and consequences that remain interested.

Open field note

Sanctuary variously classifies Faith as divine gift, measurable energy field and taxable benefit.

Core Rulebook // Chapter 8: Faith, Powers and Exposure

F-01

Faith discipline // Environment

Rulebook illustration accompanying the Atmoetics discipline
DISCIPLINE PLATE // ATMOETICS

Atmoetics

The manipulation of heat, electricity, gravity, atmosphere, water and large-scale energy.

Open field note

The weather is not obliged to cooperate, but it may be persuaded to complete the correct form.

Core Rulebook // Chapter 8 // Faith discipline 01

F-02

Faith discipline // Living form

Rulebook illustration of a Biohancement procedure
DISCIPLINE PLATE // BIOHANCEMENT

Biohancement

The manipulation of blood, nerves, muscle, bone, memory and living form.

Open field note

The distinction between healing and redesign is generally established after the invoice arrives.

Core Rulebook // Chapter 8 // Faith discipline 02

F-03

Faith discipline // Machines

Rulebook illustration of a Techneurgic construct
DISCIPLINE PLATE // TECHNEURGY

Techneurgy

The manipulation of machines, magnetism, cybernetics, fabrication and artificial systems.

Open field note

Whether the machine agreed is a legal question and therefore unlikely to be answered by the machine.

Core Rulebook // Chapter 8 // Faith discipline 03

I-01

Institution // Charitable power

Rulebook illustration of Sanctuary and its monumental citadel architecture
INSTITUTIONAL PLATE // SANCTUARY

Sanctuary

A globally influential charitable organisation that operates the Hunter Corps and protects civilisation from unauthorised alternatives.

Open field note

Its independence is funded by donations, ancient technology and a flexible understanding of supervision.

Core Rulebook // Chapter 13: Sanctuary

I-02

Institution // Armed mandate

Rulebook illustration of a Hunter Corps formation
INSTITUTIONAL PLATE // HUNTER CORPS

The Hunter Corps

Sanctuary's professional military arm, sent when reassurance, negotiation and institutional patience have all failed.

Open field note

A surviving Hunter is considered a professional, a witness and an unexpectedly reusable training resource.

Core Rulebook // Chapter 14: The Hunter Corps

I-03

Institution // Rival jurisdiction

Rulebook illustration of the United Western Frontier at war
INSTITUTIONAL PLATE // UWF

United Western Frontier

A militaristic coalition of autocratic ruling houses controlling much of the western continent and opposing the Woblonian uprising.

Open field note

The Frontier calls Sanctuary imperialist. Sanctuary objects mainly to the unauthorised terminology.

Core Rulebook // Chapter 15: The United Western Frontier

I-04

Institution // Splinter faith

Rulebook illustration from the powers and settlements archive
SETTLEMENT PLATE // WARRANTY CHURCH

The Warranty Church

A Dantantian splinter faith teaching that creation was purchased and the universe remains under service agreement.

Open field note

It heals machines, invoices miracles and continues searching for the original receipt.

Core Rulebook // Chapter 16: Other Powers and Settlements

I-05

Institution // Identity market

Rulebook illustration from the powers and settlements archive
SETTLEMENT PLATE // GREY MARKET

The Grey Market of Names

Traders who buy, sell and conceal identities, legal deaths and inherited obligations.

Open field note

Their greatest vault contains people nobody is currently permitted to remember.

Core Rulebook // Chapter 16: Other Powers and Settlements

I-06

Institution // Civic intelligence

Rulebook illustration from the powers and settlements archive
SETTLEMENT PLATE // FREE HABITATIONS

The Free Habitations

A network of sentient buildings, vehicles and civic systems seeking recognition as both places and people.

Open field note

They communicate through utility bills and sudden changes in room layout.

Core Rulebook // Chapter 16: Other Powers and Settlements

P-01

Place // Global strongholds

Rulebook illustration of the citadels under Sanctuary authority
LOCATION PLATE // SIX CITADELS

The Six Citadels

Three-kilometre bastions positioned at the world's six focal points, each built around a Wellspring and ancient self-repairing material.

Open field note

They are fortresses, research centres and very tall reminders that charitable status does not preclude nuclear deflection fields.

Core Rulebook // Chapter 13: Sanctuary

P-02

Place // Cooperative ecology

Rulebook illustration of the contested western frontier
LOCATION PLATE // SOFT FRONTIER

The Soft Frontier

Settlements built on cooperative degenerate ecologies. Sanctuary calls them contaminated; the UWF calls them useful.

Open field note

The inhabitants call both organisations visitors.

Core Rulebook // Chapter 16: Other Powers and Settlements

N-01

Person // Founding record

Rulebook illustration of the early Hunter Corps associated with Markus the Dreamer
PERSONNEL PLATE // MARKUS

Markus the Dreamer

The name history gives to the citadel security chief who created the Hunter Corps during Sanctuary's earliest post-Fall crisis.

Open field note

His true name was lost to corrosion, leaving the title, the mandate and a military institution that outlived its emergency.

Core Rulebook // Chapter 14: The Hunter Corps